One click: outfit/prop switch on any rig. Native drivers, so the rig works for whoever opens it, with no add-on needed.
EVERYTHING IN (LITE)- Bool switch: select the meshes, press Add Switch. A custom property on the armature shows or hides them.
- Add Demo: armature, body, Outfit A/B/C and a hat to try it on.
- Visibility drivers only, and one switch per rig.
- Validate and Remove buttons. Remove cleans up the property and its drivers.
- Install: Edit > Preferences > Get Extensions > Install from Disk, pick rig_switch_lite-0.1.0.zip.
- N panel: in the 3D Viewport press N and open the RigSwitch tab.
- Add Demo (or pick your armature), then select the meshes that should toggle together.
- Add Switch: the toggle appears in the panel.
The add-on only builds the setup. The result is a custom property plus simple-expression drivers, saved in the .blend.
TIPS- Select every mesh that should toggle together before Add Switch. They all share the one property.
- The Name field becomes the property name on the armature, so name it for what the animator will see.
On the demo rig (3 outfit meshes selected), Blender 4.5 LTS, Bool switch:
- Time to add the switch: 1.5 to 1.8 ms (4 runs), one click.
- Drivers created: 6, all simple expressions (no Python autoexec needed).
- The full version's 3-option Enum switch on the same rig: 12 drivers, 2.1 to 4.0 ms.
- Blender 4.2 to 5.2 (extension format). Tested on Blender 4.5 LTS.
- Mesh objects in Object Mode. Bool switch only, one per rig, on the armature.
- Drivers are native, so the rig works without the add-on installed. You only need the add-on to add or remove the switch.
RigSwitch is $12 and adds:
- Enum / Int switch: one slider, one option per outfit.
- Options from collections and Control Bone placement.
- Mask modifier mode and Body mask.
- Rebuild, and any number of switches per rig.
Search RigSwitch on Blendkit.
Remove Lite before installing the full version.