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Burst Spark Machine Simulator
Get this modelProcedural spark fountain created entirely with Geometry Nodes. Simulates realistic pyrotechnic bursts with adjustable density, wind, gravity, and lifetime controls. The shader animates glowing trails and fading sparks for dynamic motion and energy‑driven visuals.
If you are using Cycles, go to Render Properties → Light Paths, and increase the Transparent Max Bounces value until the black spots disappear.