model
Interactive Mud
Get this modelComplete documentation is included inside the Geometry Nodes setup and in Blender’s Text Editor.
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Interactive Mud is a procedural Geometry Nodes asset adapted from my previous Interactive Snow implementation, turning any mesh ground into a dynamic, deformable mud surface. Objects placed in a dedicated effector collection create real-time footprints, impressions, and trails as they move across the ground. In addition to customizable imprint depth, clearance, persistence, and recovery, this version introduces displaced mud that bulges upward around compressed areas, mimicking the way real mud is pushed outward when stepped on or compacted. The asset also includes a procedural wet mud shader with surface variation, bump, and displacement for a convincing muddy finish.