Instead of repeatedly adding the same primitive manually, simply choose the number of objects and the object type, and the add-on will create them for you.
Features
- Spawn multiple objects at once
- Choose the number of objects to create
- Choose from several built-in Blender mesh primitives:
- Cube
- Sphere
- Cylinder
- Cone
- Torus
- Plane
- Circle
- Grid
- Monkey
- Automatically arrange the objects in an evenly spaced grid
- Newly created objects are selected automatically
- Works with Blender's standard undo system
Usage
- Open the 3D Viewport.
- Open the Add menu.
- Go to Mesh → Spawn Multiple.
- A small window will appear with two options:
- Quantity — the number of objects to create.
- Object Type — the type of mesh primitive to create.
- Set the desired values and click OK.
The objects will be created and arranged in a grid, with equal spacing between their origins. All newly created objects will be selected after the operation.
Installation
- Download the .zip file containing the add-on.
- In Blender, open Edit → Preferences → Add-ons.
- Click the Install from Disk... button.
- Select the downloaded .zip file.
- Enable Spawn Multiple in the add-ons list.
After installation, the operator is available from:
3D Viewport → Add → Mesh → Spawn Multiple