Collision Director Pro
add-on
One click collision meshes for game engines. Generate box, sphere, capsule, convex hull and simplified colliders named exactly the way Unreal, Unity and Godot read collision on import. Unreal gets the UBX, USP, UCP and UCX prefixes automatically.
What you get
Five collider types: box, sphere, capsule, convex hull and a simplified decimated copy. Engine correct naming for Unreal with the UBX, USP, UCP and UCX prefixes, plus Unity, Godot and a generic option. Batch generation for every selected object at once. Fully non destructive, built from the evaluated mesh so your original is never touched. Auto organised into a Colliders collection, shown as wireframe and hidden from render.