material
Procedural Rock And Sand
Get this materialProduction-ready, fully procedural Rock and Sand PBR material shader for Blender. Designed as a flexible, resolution-independent surface solution for environment design, terrain generation, game assets, and cinematic productions.
Features exposed node parameters allowing smooth transitions from rugged rocky outcrops to fine sandy ground. Easily customize color palettes, noise scale, detail levels, and bump intensity with no external image textures or UV unwrapping required.
Key Features:
100% Procedural: Vector-based setup with infinite scaling and no image textures.
Full Control: Intuitive exposed node controls for blend ratios, color mapping, and detail depth.
Engine Ready: Fully optimized for both Cycles and Eevee out-of-the-box.