material
Stipple/Noisy Procedural Shader
Get this materialA procedural shader simulating a 2D grainy, stipple-like surface appearance — no textures required.
Inspired by pointillism and print-style dithering techniques, this shader adds a tactile, hand-crafted feel to any object. Ideal for stylized renders, motion graphics, and illustration-like aesthetics.
Features:
- Fully procedural — no external textures needed
- Simulates stipple, dither, dissolve, Pointillism, and noise effects
- Easy color customization
- Works in Eevee only
- Applies cleanly to any mesh geometry
Great for stylized characters, product mockups, or graphic design-inspired scenes.