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BK BD 25

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Auto Unwrap

add-on add-on

One-click UV unwrapping that actually thinks — organic models, hard-surface parts and even garments, each cut the way an artist would cut them. Select, press Unwrap, done.

$18 $15.3
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Image 1
Auto Unwrap 2

One-click UV unwrapping that actually thinks — organic models, hard-surface parts and even garments, each cut the way an artist would cut them. Select, press Unwrap, done.

Organic Unwrap · Hardsurface Smart UV · Garment Seams

VERSION 2

Introducing Auto Unwrap 2

The panel looks almost the same — but the engine underneath was retrained on more than 1,200 pieces, so it now places seams the way an artist would. Smarter symmetry, multi-object unwrapping, and sharper control over every island.

WATCH THE TEASER

Unwrap Many Objects in One Run

Select as many objects as you want and press Unwrap once — every object gets its own clean UVs in a single run, and Repack arranges them all together on the sheet.

Seams Like an Artist Would Place Them

Same models, same clicks — a retrained engine. Fewer awkward cuts, cleaner islands, and seams that land where an artist would actually hide them.

Image 1
Image 2
What’s New in Auto Unwrap 2

| Retrained AI Engine — trained on 1,200+ additional pieces — seams now land where an artist would place them |
| --- |
| Multi-Selection Unwrap — unwrap many selected objects in one run, with Repack packing them together |
| Smarter Symmetry — Seam On Mirror Plane, Show Mirror Plane and a symmetry score that tells you how symmetric your model really is |
| Parts = 1 — set Parts to 1 and let the engine pick every seam on its own |
| UV Orientation on X / Y / Z — align islands to any axis with Repack — no re-unwrap needed |
| Balanced vs Less Stretch — choose more seams with less distortion, or fewer seams — thin strips are kept apart on purpose so nothing distorts |
| Island Tools — Join Into One, Repack, Show Distortion, and Redo Selected Island to fix bent areas in one click |

FULL TUTORIAL — EVERYTHING NEW ON REAL MODELS

A quad bike, cups, a kettle, a teapot and more — every new feature shown in action.

TUTORIAL ALSO AVAILABLE IN:

Japanese tutorial

日本語

Korean tutorial

한국어

WATCH THE TEASER

VIDEO TUTORIAL

TUTORIAL ALSO AVAILABLE IN:

Español

Español

한국어

한국어

日本語

日本語

Deutsch

Deutsch

Português

Português

Parts First, Then a Perfect Unwrap

The Organic engine reads your model, decides where to cut, and lays every piece flat with minimal stretching — built on the OptCuts engine, made for characters, creatures, sculpts and AI-generated (image-to-3D) models. Before unwrapping, the model is automatically split into parts: see them in color with Show Parts, pick and merge the ones that belong together, and only then unwrap — up to 5,000 parts.

Clean Projections, Far Fewer Islands

Smart UV mode is a fast, piece-by-piece projector for hard-surface models that puts the fewest possible cuts on the model’s own lines. On a test car it produced 178 islands — Blender’s built-in Smart UV gave 563 for the same model. Choose the Auto Unwrap or Blender engine, tune Piece Size and Fewer / Balanced / Smoother, and keep full access to Blender’s own Smart UV settings.

Everything on One Clean Card

All controls live on a dedicated card right inside the viewport — plus a classic sidebar panel if you prefer. Every button has an animated explainer on hover, play buttons open the YouTube lessons, a progress bar shows every job (Esc stops it), status messages never fail silently, and you can customize the card’s color and corner rounding.

UDIM Tiles Without the Pain

Spread all parts across UDIM tiles in Object or Balanced mode — no island is ever split between two tiles. Pack Islands arranges everything automatically, Stack Repeats puts identical pieces on the same spot so texture resolution is spent once, and Pack Again re-packs tile by tile whenever you need it.

STACK REPEATS

Made for Organic Models

Full bodies and heads are cut where a character artist would cut them, with islands laid out flat and even. Perfect for sculpts, scans and AI-generated characters that arrive with no UVs at all.

Garment Seams, Like a Clothing Designer

Clean quad garments (Marvelous Designer or CLO exports) get seams the way a real clothing designer would place them: cuff and armhole loops, collars and bands, a straight line from the armpit down the body; center front-to-back lines, outer and inner leg seams and the waistband on pants; waist and side seams on dresses and skirts. These rules were learned from around 40 garments seamed by artists.

Fast on Real Assets

Not demos — full production models, unwrapped in seconds.

LOW-POLY — UNWRAPPED IN SECONDS

A complete low-poly asset gets clean UVs in just a few seconds — select, press Unwrap, and it’s done before you can switch windows.

A WHOLE BOAT — UNDER ONE MINUTE

A boat with all of its props and equipment, every piece unwrapped in less than a minute.

ARMOR GAME ASSET

A full armor set, unwrapped game-ready — clean islands, sensible seams, ready for baking and texturing.

Full Control When You Want It

Automatic by default — surgical when you need it.

Seam Balance

Less Stretch, Balanced or Fewer Seams — you decide the trade-off between distortion and seam count.

Pick Islands on the Model

Click islands directly on the mesh, Join Into One to merge several, and Redo Selected Island re-unwraps just that piece while everything else stays put.

Preview Seams

See exactly where the cuts will land before you commit to the unwrap.

Symmetry

Mirrored models are cut identically on both sides — the islands come out as perfect mirror pairs.

Parts Up to 5,000

Automatic part detection powered by Smart Segmentation — Show Parts, Pick & Merge, Split, all before unwrapping.

Built-in Lessons

Texel Density and UDIM tutorials one click away, right inside the panel.

4.2+

BLENDER

WIN · MAC · LINUX

OPERATING SYSTEM

VIDEO TUTORIALS · 6 LANGUAGES

Full video tutorials are available in six languages — fully dubbed:

English · 한국어 · 日本語 · Português · Deutsch · Español

Perfect For

| Character artists — bodies, heads and outfits unwrapped in one click |
| --- |
| Hard-surface modelers — clean projections with a fraction of the islands |
| AI & scan workflows — image-to-3D models get artist-grade UVs instantly |

VERSION 1.4.0

New in 1.4.0: UV Orientation

EVERY ISLAND, FACING THE RIGHT WAY

Islands no longer land on the sheet at random angles. UV Orientation rotates every island to a consistent, upright direction that follows the model — so wood grain, fabric weave and any directional texture flow the way they should, with no manual island-by-island rotating.

VERSION 1.3.0

Auto Unwrap 1.3.0 Is Available Now

SYMMETRY, DONE RIGHT

The new symmetric detector finds your model’s symmetry plane on its own, cuts both sides identically, and lays the islands out as perfect mirror pairs — and you can keep editing symmetrically even after the unwrap is done.

SYMMETRY — VIDEO TUTORIAL

| Trained on 470 New Models — the engine learned from 470 additional models and roughly 8,000 pieces, for smarter cuts on more kinds of assets |
| --- |
| Symmetry Plane & Detector — automatic detection of the model’s symmetry plane, with mirrored seams and mirror-pair islands |
| Symmetry Editing After Unwrap — adjust the result and both sides stay in sync |
| Follow Parts Exactly — stronger commitment to your part boundaries — the unwrap follows the parts you defined, exactly |
| Clearer Part Colors — higher-saturation part colors make different pieces easier to tell apart at a glance |

VERSION 1.2.0

Auto Unwrap 1.2.0 Is Available Now

Stack Repeat

Identical pieces stack on the same UV spot — texture resolution is spent once, not per copy.

Show Distortion

See the stretching on the model at a glance — know exactly where the UVs need attention.

Improved UV Packing

Tighter, cleaner packs that squeeze more texture space out of every sheet.

NEW VIDEO TUTORIAL

Lotus Car Unwrapping — learn all the new features in action.

By

Author avatar Milad Kambari

File size

127.0 MiB

Version

2.1.0

Platforms

windows-x64, macos-arm64, linux-x64, macos-x64, windows-arm64

Minimal required Blender version

4.2.0

Score

80.0 ( 8.0 ✕ 1.0 ✕ 10)

Auto Unwrap

add-on Auto Unwrap

Auto Uv Unwrap & Pack 3 - Create clean UVs in seconds

add-on Auto Uv Unwrap & Pack 3 - Create clean UVs in seconds

12
UV King | Single-Click UV Unwrap & Pack for Blender

add-on UV King | Single-Click UV Unwrap & Pack for Blender

5
Easy Texture Paint - One-Click UV, Paint Modes & AO Shadows

add-on Easy Texture Paint - One-Click UV, Paint Modes & AO Shadows

3
Smart UV Tools

add-on Smart UV Tools

3
Texture_Tools_Addon

add-on Texture_Tools_Addon

2
Material Colors to Texture atlas

add-on Material Colors to Texture atlas

1
Blender - RizomUV Live Link

add-on Blender - RizomUV Live Link

1
UV Manager (Batch tools)

add-on UV Manager (Batch tools)

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