material
Procedural Iridescent
Get this materialProcedural Iridescent material for Blender. Designed for beetle carapaces, soap bubbles, futuristic sci-fi armor, pearl surfaces, and oily sheen effects featuring dynamic rainbow color shifts based on viewing angle, sleek metallic or glossy specular reflections, fine micro-surface roughness variation, and vibrant spectral hue gradients.
Made entirely with Blender nodes with no external image files or UV unwrapping required.
Features:
Fully procedural Blender material
No image textures needed
Works in Cycles and Eevee