material
Procedural Dry Cracked Ground
Get this materialProcedural Dry Cracked Ground material for Blender. Designed for arid deserts, dried riverbeds, drought-stricken farmland, and wasteland environments featuring deep voronoi mud-crack fissures, curling plate edge displacement, parched clay soil micro-grain roughness, sun-bleached dirt color variations, and fine dust accumulation within recessed fractures.
Made entirely with Blender nodes with no external image files or UV unwrapping required.
Features:
Fully procedural Blender material
No image textures needed
Works in Cycles and Eevee