scene
Modern House – Full Scene & Interiors
Get this sceneThis is a complete, production-ready scene of a modern house.
It includes exterior and interior architecture (walls, floors, windows, doors, railings), basic interior and exterior lighting, two garages, driveway, and a terrace with beams. A compact yard with a simple GN-based lawn is included.
Everything is grouped into clear collections (floors, lights, environment) for fast navigation. Both garage doors are rigged and can be opened with a single controller.
Performance note: the grass setup is intentionally simple and not heavily optimized. On my 8 GB GPU, enabling grass gets close to the VRAM limit. It ships disabled by default; enable only if your GPU has enough memory or reduce density.
What’s included
- Complete exterior + interior shell (real-world scale, metric units)
- Two garage doors, rigged and animatable via controller (no keyframes included)
- Basic interior and exterior lighting
- Yard with GN-based grass (toggle on/off)
- Custom trellis fence modeled for this scene
- Clean collections and naming for easy edits
Controls
- Select and move the red controller arrows to open the garage doors.
- Keyframe this value for animations
Usage tips
- For fast previews, keep ENV_Grass off.
- To reduce memory: lower grass density in the node group or add camera culling.
- Best in Cycles (Eevee works with minor tweaks).
Technical
- Units/Scale: Metric, real size (meters)
- Renderer: Cycles (Eevee-compatible)
- Tested in: Blender 4.5.x
- No add-on dependencies (pure Blender)
Credits
- Some materials use Polyhaven CC0 textures.
- Fence uses a texture from the Extreme PBR Default Library (CC0). Included and redistributable under CC0.