material
Procedural Rippling Fluid
Get this materialProcedural Rippling Fluid material for Blender. Designed for water surfaces, liquid pools, spilled fluids, rain puddles, and dynamic aqueous environments featuring subtle wave and ripple patterns.
Made entirely with Blender nodes with no external image files or UV unwrapping required.
Features:
Fully procedural Blender material
No image textures needed
Works in Cycles and Eevee