scene
Pond In Forest
Get this sceneThis forest pond scene features rocks, fallen trees, branches, and leaves that I 3D scanned from my local forest, while the tree models were created in SpeedTree.
The leaves floating on the water are animated and interactive through my Leaf Scatter and Wind Geometry Nodes system. The default animation uses wind to blow them across the surface, but it can be adjusted or disabled in Geometry Nodes. The system is also available on my BlendKit profile.
The grass was modeled by hand and scattered using my custom Geometry Nodes grass system, which includes wind animation. Object interaction is not enabled in this scene, but the system supports configurable bending, trails, and flattened grass through Geometry Nodes. It is also available on my profile.
Together, the scanned assets, animated foliage, shallow water, mossy rocks, and fallen wood create a dense, natural forest environment.