Node Group
Procedural Skin Details V2
Get this Node GroupDiffrence between V2 and V1?
- V2 is made to work with my new Procedural Skin Textures
- Blender version requirement for V2 is 5.2 and above while V1 is 5.0 and above
- A few more outputs and toggles for better adjusting the Skin Details
Requirements
* Blender 5.2 or above as of now
* Any head mesh
* Clean, non-overlapping UVs with consistent texel density
* Sufficient polygon density suitable for vertex painting
How to Use this Tool :
Functionality
This tool generates high-frequency tertiary skin details to enhance realism.
Generates:
Pores.
Neck details/Chicken skin.
Micro-wrinkles.
Milia.
Spotheads/Blackheads.
Lip surface detailing.
Subtle skin bumps.
Natural skin unevenness.
Detail Referances :
https://youtu.be/GflNwVpbTwQ
Features:
Outputs all 3 modified maps as easily bakeable maps.
Easy to switch options for popular basemeshes like Character Creator 4, Daz Genesis 9, Human Generator blender addon, and Blender's free basemeshes.
Also works with any custom basemeshes if you are willing to paint a few masks, they are as follows
Big Pores, Eyes, Insides, Lips, Neck, Nose Tips, Under Eyes, SpotHeads
What it cannot do
Does not generate details like wrinkles or folds or any secondary facial details.
While it can enhance the existing base texutres, it Does not create skin textures like basecolor, roughness, or SSS weight.
It can only generate facial skin details, and not body skin details as of now