model
Japanese Chef
Get this modelShokunin is a photorealistic male character featuring a traditional Japanese sushi chef outfit, consisting of trousers, an uwagi, fabric shoes, and a sushi knife accessory. Optimized for Archviz and animation, his modular structure makes him extremely versatile.
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Technical Specifications:
* Mesh: 100% Quad-based, Low-poly (Subdivision-ready).
* Rigging: Professional Rigify system; includes corrective Shape Keys and drivers for eyelid control.
* Grooming: Modular particle-based hair. Easily toggle visibility for a clean-shaven or bald look.
* Texturing: High-resolution 4K PBR maps.
* Full Body: The character is fully modeled and textured beneath the clothing.
Usage Tips:
* Visibility: To hide the body under the clothes, a transparent material workflow is used (lighter than a Mask modifier). To reveal the body, simply reassign the skin material.
* Subdivision: If you add or remove a Subdivision Surface modifier, remember to Unbind and then Re-bind the Surface Deform modifier on the clothing to correctly recalculate deformations.
* Optimized for performance: Particle count is minimized in the viewport for smooth posing and increased at render time for high-quality detail.
* Props: A Child Of constraint is used for the sushi knife, allowing you to easily attach or detach it from the hand.
Engine Compatibility: Fully supported for both Cycles and Eevee.