24 Dec 2018

Free Kittens! 🔗

As a late Christmas gift, we are releasing our Blendkit (formerly BlenderKit) mascot kitten for free. Now, you can make any scene insta-cute! The kitten is poseable and can be animated (by now 2.79 only, because of a hair-import bug in 2.8 beta).


As extra, you’ll find some Christmassy decorations in our freebies section. Just type ‘Christmas’ in the search field of Blendkit add-on. There’s a Fir tree, some balls, and a glittery garland, and probably more will be uploaded during these holidays. You can now decorate your tree in blender the way you like it.


The material database did grow again, now You can download more than 160 free materials! Remember, you can use Blendkit to upload and store your own materials.

See next articles

Blendkit hit 150K assets

We are extremely proud to announce that we have reached 150,000 assets on Blendkit! This achievement was made possible by our wonderful 2,485 creators, who pour their hearts, souls, and countless hours of work into their downloads.

Meet us at BCON26

Let’s meet at BCON26! Be sure to catch the talk "Beautiful Parts", presented by Blendkit co-founder Vilém Duha, and feel free to stop us for a chat.

Cool Blender add-ons

It’s great to see wonderful Blender add-ons uploaded to our library. We would like to highlight some awesome tools you definitely shouldn't miss. To make things even better, all paid add-ons are now available at 15% off!

Five top archviz creators

We are very lucky to have a community of talented architectural visualization artists sharing their work in our library. To celebrate their impact, our team of validators has hand-picked five standout creators whose work you must discover.

From brush to character

Muhammed Ismayil is a brilliant 3D artist. His free VDMs are highly valuable to creators, and his character models are vividly passionate. In this interview, he shares his struggles and professional insights as a Blendkit creator.

Blendkit beyond Blender

At Blendkit, we love to dream. Although our library was originally created for Blender, we often wondered what it would be like to use it in other software. Our developers took on the challenge and created new plugins for Maya, Godot, and Rhino.