31 Jul 2026

Blendkit beyond Blender πŸ”—

At Blendkit, we love to dream. Although our library was originally created for Blender, we often wondered what it would be like to use it in other software. Our developers took on the challenge and created new plugins for Maya, Godot, and Rhino.

These new plugins are completely free and open-source. Because they are currently in an early alpha stage, they may not run as smoothly as our native Blender add-on. However, this is just the beginning of a new era.

We warmly invite you to experiment and share your feedback!

Blendkit for Maya πŸ”—

Browse the Blendkit library directly in Maya, drag and drop any asset into your viewport, and have your scene ready in no time.

Get started

Blendkit for Rhino πŸ”—

In Rhino, you will find the Blendkit asset bar. Filter by category, ratings, or bookmarks to find exactly what you need. Then, simply drag and drop or use point-based placement to insert any asset.

Dive in

Blendkit for Godot πŸ”—

Browse the Blendkit gallery, click Send to Godot on any asset, and let it land straight in your Godot project β€” organized and ready to use.

Check it out

Your feedback means the world to us. We appreciate your input and patience. Above all, we thank you for growing with us.

With love,
The Blendkit team

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