material
Procedural Irridescent Metal
Get this materialProcedural Iridescent Metal material for Blender. Designed for sci-fi armor, anodized titanium parts, futuristic vehicle panels, decorative metalware, and high-tech props featuring striking multi-tone thin-film interference shifts, sleek metallic reflectivity, fine brushed or polished surface micro-grain, and sharp specular highlights.
Made entirely with Blender nodes with no external image files or UV unwrapping required.
Features:
Fully procedural Blender material
No image textures needed
Works in Cycles and Eevee