Splashworks – Paint Splatter Generator for Blender
add-on
Throw paint at any surface: animated splats that hug curves, real drips, flying drops and wet sounds. 8 styles, 8 finishes, 12 palettes and 10 presets, in Cycles and EEVEE.
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Splashworks lets you throw paint at anything in your scene. Click on a wall, a car, a statue or the floor and a glob of paint flies in, hits with a wet splat sound, spreads into a splash with fingers and flying drops, and starts to run down in drips. It feels like the real thing, and the result is photoreal paint that hugs every curve of the surface.
Every splash is a light decal laid on the surface under it, so it follows spheres, corners and steps, sticks to moving objects and never touches your meshes or materials. Each throw is animated and keyed with the rhythm you threw it in, and sound strips land in the timeline, ready to render.
What you get
- 8 splash styles: thrown cup, bucket dump, balloon burst, brush flick, flick streak, paintball, big drop and powder puff
- 8 paint finishes: wet gloss, satin acrylic, matte latex, thick oil, liquid metal, glitter, neon glow and Holi powder
- 12 color palettes and a single-color picker, with a slight natural color variation per throw
- 10 one-click presets like Pollock, Gallery Drip, Neon Party, Holi Colors, Paintball and Crimson Drip
- Real drips that run downhill over the surface and stop on flat ground
- Flying paint with a trailing stream and droplets, on real ballistic arcs
- Satisfying impact sounds, also added to the timeline as sound strips
- Shift+hold for rapid fire, drag to aim the splash, keys for size and style
- Random Splashes covers selected objects in one click
- Make Static turns splashes into plain meshes; works in Cycles and EEVEE
Easy to use
Open the Paint tab in the sidebar, pick a splash style, paint and colors from the pictures, press Start Splashing and click. Each selected splash can be recolored, replayed or deleted later.
Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.
How to use
Installation
In Blender open Edit, Preferences, Get Extensions, then use Install from Disk and pick the paint_splash_creator zip.
Usage
- Open the Paint tab in the 3D viewport sidebar (N). Pick a splash style, a paint finish and colors from the pictures, or click a preset.
- Press Start Splashing, then click any surface to throw paint. Drag before releasing to aim the splash, hold Shift for rapid fire, use [ and ] to change the size and 1 to 8 to change the style. Ctrl+Z removes the last throw; Esc, Enter or right-click finishes.
- When you finish, every throw is keyed in the rhythm you threw it and sound strips are added to the timeline. Choose Even Steps or All at Once in Animation & Sound for other timing.
- Random Splashes throws a number of splashes at the selected objects.
- Select a splash to change its color, wetness and paint, replay it or delete it. Make Static turns splashes into plain meshes.
FAQ
Which Blender versions are supported?
Blender 4.2 and newer. It is tested on Blender 4.2, 4.5 and 5.2 LTS.
Does it change my objects or materials?
No. Every splash is its own decal object laid just above the surface and parented to the object it hit, so your meshes and materials stay untouched and you can delete splashes any time.
Can I render the splashing as an animation with sound?
Yes. Each throw is keyed in the rhythm you threw it, the flying paint, spreading and drips are animated, and the impact sounds are added to the Video Sequencer as sound strips.