material
Procedural Molten Rock
Get this materialProduction-ready, 100% procedural Molten Rock and Lava PBR material shader for Blender. Designed for creating realistic volcanic terrain, magma flows, glowing fissures, sci-fi environments, and fantasy landscapes.
Features intuitive node controls to customize the balance between cooled, craggy basalt rock and glowing, incandescent molten magma. Easily tweak emission brightness, heat color gradients, crust scale, and bump intensity without relying on external image textures or UV mapping.
Key Features:
100% Procedural: Vector-based shader with infinite scale flexibility and zero texture maps.
Dynamic Emission: Adjustable magma glow intensity and heat color controls for dramatic lighting effects.
Full Customization: Exposed parameters to control rock crust coverage, noise scale, and surface roughness.
Engine Ready: Optimized for high-impact renders in both Cycles and Eevee.