material
Brown Gray Irregular Stone Paving
Get this materialBrown and gray stone paving with irregular shapes, a rough surface and pale grout between the stones. It works well for paths, patios, courtyards, floors and stone walls.
Includes 4K base color, roughness, OpenGL normal and height maps, all at 8-bit depth. The Blender material is set up with a Principled BSDF shader and UV mapping.
Adjust the UV scale to suit your scene. Base color uses sRGB; the roughness, normal and height maps use Non-Color data.
Each texture tile covers approximately 3 x 3 metres.
The height map drives true geometric displacement with a peak-to-valley depth set to about 0.02 metres. Use Cycles with a sufficiently subdivided mesh and applied object scale. Adjust the depth to suit your scene.