material
Charcoal Fine Grout Flagstone
Get this materialDark charcoal irregular paving stones with fine pale joints and gently varied stone faces.
Floors, patios, courtyards and paths.
Includes packed base color, glossiness, height, normal textures. Texture resolution: 4096 x 4096 pixels.
The material uses a UV-mapped Principled BSDF shader. Base color is sRGB; the data maps use Non-Color. The packed tangent normal is in OpenGL format.
Glossiness is inverted in the shader to drive roughness.
One UV tile is set to 4 x 4 metres; adjust the texture scale to suit your scene.
The preview is an existing render of this surface. Display geometry, scene lighting and props are not included. Textures are packed into the Blender file so the material can be reused without relinking external images.
The height map drives true geometric displacement with a peak-to-valley depth set to about 0.025 metres. Use Cycles with a sufficiently subdivided mesh and applied object scale. Adjust the depth to suit your scene.