Muhammed Ismayil is a brilliant 3D artist. His free VDMs are highly valuable to creators, and his character models are vividly passionate. In this interview, he shares his struggles and professional insights as a Blendkit creator.
At Blendkit, we love to dream. Although our library was originally created for Blender, we often wondered what it would be like to use it in other software. Our developers took on the challenge and created new plugins for Maya, Godot, and Rhino.
If you are based in Europe, you won't forget this summer. To help you survive the heat wave, our validators curated a special collection of high-quality summer models for your next project. Enjoy!
We have exciting news for our dear creators! As requested by many of you, we have created an analytics board featuring detailed information about your Blendkit assets. Thanks to this new feature, you can now track asset performance over time, including downloads, views, and much more.
We’re thrilled to announce the release of Blendkit (formerly BlenderKit) 3.21.0!
This release is all about making your everyday workflow feel faster, smoother, and more dependable. Equally exciting, it is the first release since we changed our name from BlenderKit to Blendkit.
After much thought and consideration, we have decided to change the name of our 3D asset library from BlenderKit to Blendkit. This may sound like a small step, but it is actually a giant leap—read all about it!